A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
User performance in relation to 3D input device design
ACM SIGGRAPH Computer Graphics
Testbed evaluation of virtual environment interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
Evaluation of a multimodal interface for 3D terrain visualization
Proceedings of the conference on Visualization '02
Performance Evaluation of Input Devices in Virtual Environments
Proceedings of the IFIP Working Group 13.2 Conference on Designing Effective and Usable Multimedia Systems
Advancements in 3D interactive devices for virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Interaction techniques for common tasks in immersive virtual environments: design, evaluation, and application
Information-rich virtual environments: theory, tools, and research agenda
Proceedings of the ACM symposium on Virtual reality software and technology
Resizing beyond widgets: object resizing techniques for immersive virtual environments
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Dimensional congruence for interactive visual data mining and knowledge discovery
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Interaction techniques for the analysis of complex data on high-resolution displays
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
A Low-Cost, Linux-Based Virtual Environment for Visualizing Vascular Structures
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Investigating touch interactions for an augmented world
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Verbal control of mathematical tools for simulation and virtual environments
Proceedings of the 2010 Summer Computer Simulation Conference
Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spaces
Proceedings of the 24th Australian Computer-Human Interaction Conference
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Motivation -- To identify a suitable interaction modality -among the ones currently implemented in a three-dimensional (3D) environment for Air Traffic Control- for allowing interactive exploration of and gathering information about 3D weather structures. Research approach -- A usability study entailing four interaction modalities (also called 'interaction interfaces'): voice, wand, pen and sketch interfaces, across a task requiring 3D surface exploration, information gathering and recall of information. Quantitative data (time, errors and a composite performance index) as well as qualitative data were collected. Findings/Design -- Overall, the results indicate that the wand supported a better performance when compared to the other interaction interfaces. Among the four interaction interfaces, the voice interface seems to present additional limitations, mostly related to time lag in the voice recognition, that were judged as a source of frustration. Originality/Value -- The present work provides empirical results deriving from a comparative usability study of four interaction interfaces; it contributes to the study of interaction in 3D environments with new empirical data.