Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
E-topia: “urban life, Jim—but not as we know it”
E-topia: “urban life, Jim—but not as we know it”
Tangible viewpoints: a physical approach to multimedia stories
Proceedings of the tenth ACM international conference on Multimedia
Animation: From Cartoons to the User Interface
Animation: From Cartoons to the User Interface
Visual capture and understanding of hand pointing actions in a 3-D environment
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Tangible information: gestures for a portable e-nursing touch screen interface
Healthcom'09 Proceedings of the 11th international conference on e-Health networking, applications and services
User-centered design of preference elicitation interfaces for decision support
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
Head or gaze?: controlling remote camera for hands-busy tasks in teleoperation: a comparison
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the 3rd Mexican Workshop on Human Computer Interaction
Exploring camera viewpoint control models for a multi-tasking setting in teleoperation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a multi-purpose capacitive proximity sensing input device
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Natural modeling: retrospective and perspectives an anthropological point of view
Proceedings of the 2012 Extreme Modeling Workshop
Capacitive sensor-based hand gesture recognition in ambient intelligence scenarios
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Context-based bounding volume morphing in pointing gesture application
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
User interface of interactive media art in a stereoscopic environment
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
Hi-index | 0.00 |
This paper addresses the problem of the relationship between humans and technology-enhanced spaces and physical objects (later defined as artifacts). The class of cases here analyzed includes interactive digital signage, information kiosks, home media centers and interactive spaces whose purpose is the communication of a meaning. In this domain, complex interfaces are not needed, as common people interaction with information, content and media is in most cases extremely simple. The topic of specialized interfaces for expert users is not addressed here; the focus is on interfaces for the general public, whose main purpose is the basic fruition of digital information, although such information can be large and complex in its organization. This paper is centered on the need of conceiving computer sensing and information presentation as different aspects of the same interaction design problem, instead of separate research entities.