Information systems definition: the Multiview approach
Information systems definition: the Multiview approach
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
EP '98/RIDT '98 Proceedings of the 7th International Conference on Electronic Publishing, Held Jointly with the 4th International Conference on Raster Imaging and Digital Typography: Electronic Publishing, Artistic Imaging, and Digital Typography
An interactive system for recognizing hand drawn UML diagrams
CASCON '00 Proceedings of the 2000 conference of the Centre for Advanced Studies on Collaborative research
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Multi-perspective Enterprise Modeling (MEMO) - Conceptual Framework and Modeling Languages
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 3 - Volume 3
A Retargetable Framework for Interactive Diagram Recognition
ICDAR '03 Proceedings of the Seventh International Conference on Document Analysis and Recognition - Volume 1
Only touching the surface: creating affinities between digital content and paper
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
The design of natural interaction
Multimedia Tools and Applications
Simple tangible language elements for young children
Proceedings of the 8th International Conference on Interaction Design and Children
Proceedings of the ACM international conference companion on Object oriented programming systems languages and applications companion
Metamodel usage analysis for identifying metamodel improvements
SLE'10 Proceedings of the Third international conference on Software language engineering
Natural MDA: controlled natural language for action specifications on model driven development
ODBASE'06/OTM'06 Proceedings of the 2006 Confederated international conference on On the Move to Meaningful Internet Systems: CoopIS, DOA, GADA, and ODBASE - Volume Part I
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Is extreme modeling so extreme? We advocate that natural modeling might be a better term. After all, the ultimate goal is to enable modelers to perform their job naturally. In the century of the "disappearing computer", it definitively makes sense to search for non invasive and flexible modeling technologies. This paper considers modeling from an anthropological point of view. A retrospective starting back to the Prehistoric Age leads to new perspectives for natural modeling in the Information Age. It is shown (1) that the need for compromises between flexibility and formality is "natural" rather than "extreme", (2) that the languages are emergent by nature, and (3) that natural interfaces should be provided to all stakeholders. We advocate that surface computing, tangible user-interfaces, collaborative modeling and emergent (meta)modeling are future research directions to be investigated in order to make "extreme" modeling just "natural". Just as it should be.