Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
NetGames '03 Proceedings of the 2nd workshop on Network and system support for games
Poultry.Internet: a remote human-pet interaction system
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Social and physical interactive paradigms for mixed-reality entertainment
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Personal and Ubiquitous Computing
NetGames '06 Proceedings of 5th ACM SIGCOMM workshop on Network and system support for games
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Proceedings of the 7th ACM conference on Designing interactive systems
Confucius computer: transforming the future through ancient philosophy
ACM SIGGRAPH 2008 new tech demos
Age Invaders: User Studies of Intergenerational Computer Entertainment
ICEC 2007 Proceedings of the 6th international conference on Entertainment Computing
Huggy Pajama: a mobile parent and child hugging communication system
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Designing physical and social intergenerational family entertainment
Interacting with Computers
Petimo: safe social networking robot for children
Proceedings of the 8th International Conference on Interaction Design and Children
AmbiKraf: an embedded non-emissive and fast changing wearable display
ACM SIGGRAPH 2009 Emerging Technologies
Petimo: children's companion for safe social networking
ACM SIGGRAPH ASIA 2009 Art Gallery & Emerging Technologies: Adaptation
Poetry mix-up: a poetry generating system for cultural communication
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Petimo: enhanced tangible social networking companion for children
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Liquid interface: a malleable, transient, direct-touch interface
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
Virtual Reality - Special Issue on Cultural Technology
Modeling literary culture through interactive digital media
Virtual Reality - Special Issue on Cultural Technology
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In this paper we outline a genealogy of Mixed Reality Lab (MXR) projects, their influencing factors both from the Asian region and also within the lab, the employment of "Blue-Sky Innovation" by the lab for ideation, collaboration and project generation, as well as discuss some major points of inspiration for MXR from various sources.