Programmable bricks: toys to think with
IBM Systems Journal
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Classroom collaboration in the design of tangible interfaces for storytelling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigational blocks: navigating information space with tangible media
Proceedings of the 7th international conference on Intelligent user interfaces
Task blocks: tangible interfaces for creative exploration
CHI '01 Extended Abstracts on Human Factors in Computing Systems
A tangible architecture for creating modular, subsumption-based robot control systems
CHI '04 Extended Abstracts on Human Factors in Computing Systems
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Designing for programming as joint performances among groups of children
Interacting with Computers
Towards a new set of ideals: consequences of the practice turn in tangible interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Comics, robots, fashion and programming: outlining the concept of actDresses
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
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We present a device for developing simple event-driven programs to control robotic toys. To construct a program, the user connects events to actions to be taken in response to those events. We represent these associations as pictures connected by pieces of physical string. This work is one of our initial explorations of the use of string in tangible user interfaces.