Responsive multimedia system for virtual storytelling

  • Authors:
  • Youngho Lee;Sejin Oh;Youngmin Park;Beom-Chan Lee;Jeung-Chul Park;Yoo Rhee Oh;Seokhee Lee;Han Oh;Jeha Ryu;Kwan H. Lee;Hong Kook Kim;Yong-Gu Lee;JongWon Kim;Yo-Sung Ho;Woontack Woo

  • Affiliations:
  • GIST U-VR Lab., Gwangju, S.Korea;GIST U-VR Lab., Gwangju, S.Korea;GIST U-VR Lab., Gwangju, S.Korea;Human-Machine-Computer Interface Lab;Intelligent Design & Graphics Lab;Speech, Audio, and Language Communications Lab;Network Media Lab;Visual Communications Lab;Human-Machine-Computer Interface Lab;Intelligent Design & Graphics Lab;Speech, Audio, and Language Communications Lab;Nanoscale Simulation Lab;Network Media Lab;Visual Communications Lab;GIST U-VR Lab., Gwangju, S.Korea

  • Venue:
  • PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
  • Year:
  • 2005

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Abstract

In this paper, we propose Responsive Multimedia System (RMS) for a virtual storytelling. It consists of three key components; Multi-modal Tangible User Interface (MTUI), a Unified Context-aware Application Model for Virtual Environments (vr-UCAM), and Virtual Environment Manager (VEManager). MTUI allows users to interact with virtual environments (VE) through human’s senses by exploiting tangible, haptic and vision-based interfaces. vr-UCAM decides reactions of VE according to multi-modal input. VEManager generates dynamic VE by applying the reactions and display it through 3D graphics and 3D sounds, etc. To demonstrate an effectiveness of the proposed system, we implemented a virtual storytelling system which unfolds a legend of Unju Temple. We believe the proposed system plays an important role in implementing various entertainment applications.