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ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
UMAR: Ubiquitous Mobile Augmented Reality
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
A context-based storytelling with a responsive multimedia system (RMS)
ICVS'05 Proceedings of the Third international conference on Virtual Storytelling: using virtual reality technologies for storytelling
Responsive multimedia system for virtual storytelling
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
An experimental facial synthesis system using graph cut and gradient domain fusion
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
A Collaborative Augmented Campus Based on Location-Aware Mobile Technology
International Journal of Distance Education Technologies
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With advances in tracking and increased computing power, mobile AR systems are popular in our daily life. Researchers in mobile AR technology have emphasized the technical challenges involved in the limitations imposed from mobility. They did not consider context-aware service with user-related information annotation, even if in ubiquitous computing environment, various contexts of both a user and an environment can be utilized easily as well as effectively. Moreover, it is difficult to have access to pervasive but invisible computing resources. At the same time, the more smart appliances become evolved with more features, the harder their user interfaces tend to become to use. Thus, in this paper, we propose Context-aware Mobile Augmented Reality (CaMAR) system. It lets users interact with their smart objects through personalized control interfaces on their mobile AR devices. Also, it supports enabling contents to be not only personalized but also shared selectively and interactively among user communities.