Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Support concepts for Web navigation: a cognitive engineering approach
Proceedings of the 10th international conference on World Wide Web
Low-Resolution Supplementary Tactile Cues for Navigational Assistance
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Using bat-modelled sonar as a navigational tool in virtual environments
International Journal of Human-Computer Studies
Bearing-based selection in mobile spatial interaction
Personal and Ubiquitous Computing
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One of the most ubiquitous tasks we have to perform is the need to find our way to unknown destinations. We are left alone to deal with maps, ask people for directions, and understand their instructions. How can we avoid this frustrating and time-consuming process? How can we help all the people who can't or won't use printed or spoken instructions (little kids, the visually-impaired, or users occupied with other urgent tasks)?This paper describes GuideShoes, a wearable system that uses aesthetic forms of expression for direct information delivery. This is a first tool to utilize music as an information medium and musical patterns as a means for navigation in an open space, such as a street. GuideShoes provides musical navigational cues in the background, thus reducing the problem of cognitive information overload.The system consists of a pair of shoes, equipped with a GPS, wireless modem, MIDI synthesizer, CPU, and a base station that acts as the central unit for data processing.