Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Capturing Water and Sound Waves to Interact with Virtual Nature
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Splash controllers: game controllers involving the uncareful manipulation of water
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LiquiTouch: liquid as a medium for versatile tactile feedback on touch surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
City landmark as an interactive installation: experiences with stone, water and public space
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Hi-index | 0.01 |
Human Computer Interface (HCI) has changed throughout the years, and evolved to integrate reference objects and other handy tools to improve interaction. It is now possible to develop tangible interfaces, where all kinds of objects are used: strings, clay models and virtual pens as well natural elements such as water, sand and air. In Virtual Reality applications the use of tangible interfaces and virtual reference allows the user to get involved with the virtual world in a more fluid and explicit way. In this paper we describe how we use water as a HCI and how we turn a water receptacle into a self-explanatory interaction tool. In our experience touching real water has proven to be rather dramatic as a tactile interface since it involves much more than the mere skin contact with the water; the effect is magnified by the temperature and wetness which affect the perception of the user. We have used water as interface for several applications and in this paper we will also discuss our results.