Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Collaboration using multiple PDAs connected to a PC
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
A framework for building adaptive continuous media applications using service proxies
Handbook of Internet and multimedia
Using code mobility to create ubiquitous and active augmented reality in mobile computing
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
The anatomy of a context-aware application
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
Real-world interaction using the FieldMouse
Proceedings of the 12th annual ACM symposium on User interface software and technology
IEEE Internet Computing
ICrafter: A Service Framework for Ubiquitous Computing Environments
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
Journal of Systems and Software - Special issue: Ubiquitous computing
A document-based framework for internet application control
USITS'99 Proceedings of the 2nd conference on USENIX Symposium on Internet Technologies and Systems - Volume 2
Human-Computer Interaction
An architecture to improve the generalization of interacting device developments for accessibility
WebMedia '06 Proceedings of the 12th Brazilian Symposium on Multimedia and the web
Customization of sensor-based input devices
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Lessons from early stages design of mobile applications
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
UbiGesture: Customizing and Profiling Hand Gestures in Ubiquitous Environment
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
A multimodal interaction component for digital television
Proceedings of the 2011 ACM Symposium on Applied Computing
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In ubiquitous computing environments, we will access various devices and appliances from a variety of mobile devices such as mobile phones, PDAs and wearable devices.However, we need to reuse existing interactive applications that adopt traditional GUI toolkits that assume to use mouses and keyboards, and these applications should be operated from the mobile interaction devices.Our approach enables us to use existing GUI-based interactive applications although a variety of interaction devices can be adopted to control the applications. Therefore, the approach allows us to use traditional GUI toolkits to build ubiquitous computing applications that choose appropriate interaction devices dynamically. The paper describes the design and implementation of our middleware to realize the approach. We also present some examples to show the effectiveness of our approach.