Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible interfaces for remote collaboration and communication
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
RobotPHONE: RUI for interpersonal communication
CHI '01 Extended Abstracts on Human Factors in Computing Systems
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Super cilia skin: an interactive membrane
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Embodiments, avatars, clones and agents for multi-user, multi-sensory virtual worlds
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PlayPals: tangible interfaces for remote communication and play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Infrastructure for Engineered Emergence on Sensor/Actuator Networks
IEEE Intelligent Systems
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We introduce Communiclay, a modular construction system for tangible kinetic communication of gesture and form over a distance. Users assemble a number of Communiclay nodes into unique configurations, connect their creations to each others' Communiclay creations on a network, and then physically deform one creation to synchronously output those same gestures on the other networked creations. Communiclay builds on trends in tangible interfaces and explores the ways in which future actuated materials can enable a variety of tangible interfaces. We present applications that stem from past research in tangible media, and describe explorations that address ways in which people make meaning of remote communication through gesture and dynamic physical form. Our hypothesis is that current research in programmable matter will eventually converge with UI research; Communiclay demonstrates that we can begin to explore design and social issues with today's technologies.