A computerized interactive toy: TSU.MI.KI

  • Authors:
  • Yuichi Itoh;Tokuo Yamaguchi;Yoshifumi Kitamura;Fumio Kishino

  • Affiliations:
  • Graduate School of Information Science and Technology, Osaka University, Osaka, Japan;Graduate School of Information Science and Technology, Osaka University, Osaka, Japan;Graduate School of Information Science and Technology, Osaka University, Osaka, Japan;Graduate School of Information Science and Technology, Osaka University, Osaka, Japan

  • Venue:
  • ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
  • Year:
  • 2005

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Abstract

Young children often build various structures with wooden blocks; structures that are often used for pretend play, subtly improving children’s creativity and imagination. Based on a traditional Japanese wooden block toy, Tsumiki, we propose a novel interactive toy for children, named “TSU.MI.KI”, maintaining the physical assets of wooden blocks and enhancing them with automation. “TSU.MI.KI” consists of a set of computerized blocks equipped with several input/output devices. Children can tangibly interact with a virtual scenario by manipulating and constructing structures from the physical blocks, and by using input and output devices that are integrated into the blocks.