Programmable bricks: toys to think with
IBM Systems Journal
Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Real-time 3D interaction with ActiveCube
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Early experiences with a 3D model search engine
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Things happening in the brain while humans learn to use new tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Content based retrieval of VRML objects: an iterative and interactive approach
Proceedings of the sixth Eurographics workshop on Multimedia 2001
Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Shape-Similarity Search of 3D Models by using Enhanced Shape Functions
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Matching 3D Models with Shape Distributions
SMI '01 Proceedings of the International Conference on Shape Modeling & Applications
TSU.MI.KI: Stimulating Children's Creativity and Imagination with Interactive Blocks
C5 '04 Proceedings of the Second International Conference on Creating, Connecting and Collaborating through Computing
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Distributed autonomous interface using ActiveCube for interactive multimedia contents
Proceedings of the 2005 international conference on Augmented tele-existence
AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
MADO interface: a window like a tangible user interface to look into the virtual world
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
A new 3D model retrieval method with building blocks
International Journal of Computer Games Technology - Special issue on cyber games and interactive entertainment
A computerized interactive toy: TSU.MI.KI
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
m-ActiveCube: multimedia extension of spatial tangible user interface
BioADIT'06 Proceedings of the Second international conference on Biologically Inspired Approaches to Advanced Information Technology
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We present a novel method for interactive retrieval of 3D shapes using ysical objects. Our method is based on simple ysical 3D interaction with a set of tangible blocks. As the user connects blocks, the system automatically recognizes the shape of the constructed ysical structure and picks similar 3D shape models from a preset model database, in real time. Our system fully supports interactive retrieval of 3D shape models in an extremely simple fashion, which is completely non-verbal and cross-cultural. These advantages make it an ideal interface for inexperienced users, previously barred from many applications that include 3D shape retrieval tasks.