Interactive retrieval of 3D shape models using physical objects
Proceedings of the 12th annual ACM international conference on Multimedia
Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical computing and multimodal input in human-computer interfaces
Journal of Computing Sciences in Colleges
Distributed autonomous interface using ActiveCube for interactive multimedia contents
Proceedings of the 2005 international conference on Augmented tele-existence
MonkeyBridge: autonomous agents in augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Purple crayon: from sketches to interactive environment
Proceedings of the international conference on Advances in computer entertainment technology
Multimodal Design for Enactive Toys
Computer Music Modeling and Retrieval. Sense of Sounds
MADO interface: a window like a tangible user interface to look into the virtual world
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The search wall: tangible information searching for children in public libraries
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
m-ActiveCube: multimedia extension of spatial tangible user interface
BioADIT'06 Proceedings of the Second international conference on Biologically Inspired Approaches to Advanced Information Technology
TSUMIKI CASTLE: interactive VR system using toy blocks
Proceedings of the Virtual Reality International Conference: Laval Virtual
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Young children often build various structures withwooden blocks; structures that are often used forpretend play, subtly improving childrenýs creativityand imagination. Based on a traditional Japanesewooden block toy, Tsumiki, we propose a novelinteractive toy for children, maintaining the physicalassets of wooden blocks and enhancing them withautomation. We name our interactive toy"TSU.MI.KI." "TSU.MI.KI" consists of a set ofcomputerized blocks equipped with severalinput/output devices. Children can tangibly interactwith a virtual scenario by manipulating andconstructing structures from the physical blocks, andby using input and output devices that are integratedinto the blocks. TSU.MI.KI retains the physicaladvantages of its ancient predecessor and adds adistinct interactive layer that supports creativity byimitating a storyteller or a supportive caregiver.