The children's machine: rethinking school in the age of the computer
The children's machine: rethinking school in the age of the computer
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
ToolStone: effective use of the physical manipulation vocabularies of input devices
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Presence: Teleoperators and Virtual Environments
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Tangible user interface laboratory: Teaching tangible interaction design in practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Querying and navigating a database of images with the magical objects of the wizard Zurlino
Proceedings of the 9th International Conference on Interaction Design and Children
Exploring the relations between physical objects and digital world with a geometric sorting board
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Stackables: combining tangibles for faceted browsing
Proceedings of the International Working Conference on Advanced Visual Interfaces
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Navigational Blocks provide a tangible user interface for applications such as information kiosks. Orientation, movement, and relative position of electronically and microprocessor augmented physical blocks support visitor querying, retrieving, understanding, navigation and exploration of an historical information database.