Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
External manifestations of trustworthiness in the interface
Communications of the ACM
Musically Expressive Doll in Face-to-Face Communication
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Incorporating an intelligent tutoring system into CS1
Proceedings of the 37th SIGCSE technical symposium on Computer science education
Storytelling with a virtual peer as an intervention for children with autism
ACM SIGACCESS Accessibility and Computing
MonkeyBridge: autonomous agents in augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Towards human-like spoken dialogue systems
Speech Communication
Health Document Explanation by Virtual Agents
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant Ritchie
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
An Intelligent Agent that Learns How to Tutor Students: Design and Results
Proceedings of the 2005 conference on Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences: Sharing Good Practices of Research, Experimentation and Innovation
Playing with virtual peers: bootstrapping contingent discourse in children with autism
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 2
Integrated introspective case-based reasoning for intelligent tutoring systems
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 2
Whole body interaction for child-centered multimodal language learning
Proceedings of the 2nd Workshop on Child, Computer and Interaction
Modeling culturally authentic style shifting with virtual peers
Proceedings of the 2009 international conference on Multimodal interfaces
Literacy learning by storytelling with a virtual peer
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Exploring mixed reality robot gaming
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Conversational agent model in intelligent user interface
WILF'03 Proceedings of the 5th international conference on Fuzzy Logic and Applications
Augmented reality agents in the development pipeline of computer entertainment
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
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We describe a novel interface, in which a human and embodied conversational agent share a seamlessly integrated virtual and physical environment. This type of interface, in which objects are passed from the real to the virtual world, has potential applications in unsupervised learning, collaborative work, and entertainment. We introduce Sam, our first implementation of such an interface, which allows children to engage in natural storytelling play with real objects, in collaboration with a virtual playmate who shares access to those real objects.