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I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Remediation: understanding new media
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CHI '00 Extended Abstracts on Human Factors in Computing Systems
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CHI '00 Extended Abstracts on Human Factors in Computing Systems
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
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ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
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ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
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Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
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ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Immersive Authoring of Tangible Augmented Reality Applications
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
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VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
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ACM SIGGRAPH 2002 conference abstracts and applications
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A Multiple-Level 3D-LEGO Game in Augmented Reality for Improving Spatial Ability
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An evaluation of an augmented reality multimodal interface using speech and paddle gestures
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Music education using augmented reality with a head mounted display
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
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Augmented reality (AR) has recently stepped beyond the usual scope of applications like machine maintenance, military training and production, and has been extended to the realm of entertainment including computer gaming. This paper discusses the potential AR environments offer for embodied animated agents, and demonstrates several advanced immersive content and scenario authoring techniques in AR through example applications.