Augmented reality agents in the development pipeline of computer entertainment

  • Authors:
  • István Barakonyi;Dieter Schmalstieg

  • Affiliations:
  • Graz University of Technology, Graz, Austria;Graz University of Technology, Graz, Austria

  • Venue:
  • ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

Augmented reality (AR) has recently stepped beyond the usual scope of applications like machine maintenance, military training and production, and has been extended to the realm of entertainment including computer gaming. This paper discusses the potential AR environments offer for embodied animated agents, and demonstrates several advanced immersive content and scenario authoring techniques in AR through example applications.