Shared reality: physical collaboration with a virtual peer
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Scaffolding learner motivation through a virtual peer
ICLS '06 Proceedings of the 7th international conference on Learning sciences
A3: a coding guideline for HCI+autism research using video annotation
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Evaluation of Justina: A Virtual Patient with PTSD
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
A role for grammar in autism CAIs
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Designing virtual peers for assessment and intervention for children with autism
IDC '08 Proceedings of the 7th international conference on Interaction design and children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Accessible Computing (TACCESS)
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
Computer Usage by Children with Down Syndrome: Challenges and Future Research
ACM Transactions on Accessible Computing (TACCESS)
Development of a software-based social tutor for children with autism spectrum disorders
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
In my own words: configuration of tangibles, object interaction and children with autism
Proceedings of the 9th International Conference on Interaction Design and Children
Proceedings of the 9th International Conference on Interaction Design and Children
Designing for interaction immediacy to enhance social skills of children with autism
Proceedings of the 12th ACM international conference on Ubiquitous computing
Proceedings of the international conference on Multimedia
Vocsyl: visualizing syllable production for children with ASD and speech delays
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
Using Agents in Mental Health: A System to Support the Remote Treatment of Major Depression
Proceedings of the 2010 conference on Artificial Intelligence Research and Development: Proceedings of the 13th International Conference of the Catalan Association for Artificial Intelligence
ACM SIGACCESS Accessibility and Computing
Social communication between virtual characters and children with autism
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
Personal and Ubiquitous Computing
Virtual humans with secrets: learning to detect verbal cues to deception
ITS'10 Proceedings of the 10th international conference on Intelligent Tutoring Systems - Volume Part II
Socially computed scripts to support social problem solving skills
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the Designing Interactive Systems Conference
Building autonomous social partners for autistic children
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
International Journal of Technology Enhanced Learning
Evaluation of tablet apps to encourage social interaction in children with autism spectrum disorders
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What is age's affect in collaborative learning environments?
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: user and context diversity - Volume 2
ECHOES: An intelligent serious game for fostering social communication in children with autism
Information Sciences: an International Journal
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In this paper, we describe an intervention for children with social and communication deficits, such as autism, based on the use of a virtual peer that can engage in tightly collaborative narrative. We present a study in which children with autism engage in collaborative narrative with both a virtual and a human peer, and the use of contingent discourse is compared. Our findings suggest that contingent discourse increased over the course of interaction with a virtual peer, but not a human peer. Furthermore, topic management, such as introducing new topics or maintaining the current topic, was more likely to occur with the virtual peer than with the human peer. We discuss general implications of our work for understanding the role of peer interactions in learning.