Social net: using patterns of physical proximity over time to infer shared interests
CHI '02 Extended Abstracts on Human Factors in Computing Systems
A finger on the pulse: temporal rhythms and information seeking in medical work
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 10 - Volume 10
Social Serendipity: Mobilizing Social Software
IEEE Pervasive Computing
The emotional hearing aid: an assistive tool for children with Asperger syndrome
Universal Access in the Information Society
Pervasive Computing and Autism: Assisting Caregivers of Children with Special Needs
IEEE Pervasive Computing
CareLog: a selective archiving tool for behavior management in schools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Informing augmented memory system design through autobiographical memory theory
Personal and Ubiquitous Computing
Activity-Aware Computing for Healthcare
IEEE Pervasive Computing
Activity Recognition for the Smart Hospital
IEEE Intelligent Systems
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Earcons and icons: their structure and common design principles
Human-Computer Interaction
See you on the subway: exploring mobile social software
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Playing with virtual peers: bootstrapping contingent discourse in children with autism
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 2
Using physical memorabilia as opportunities to move into collocated digital photo-sharing
International Journal of Human-Computer Studies
An Agent-Based Middleware for the Design of Activity-Aware Applications
IEEE Intelligent Systems
SenseCam: a retrospective memory aid
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Personal and Ubiquitous Computing
Developing technology for autism: an interdisciplinary approach
Personal and Ubiquitous Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Supporting the design contributions of children with autism spectrum conditions
Proceedings of the 11th International Conference on Interaction Design and Children
Pervasive Computing for Hospital, Chronic, and Preventive Care
Foundations and Trends in Human-Computer Interaction
Evaluation of tablet apps to encourage social interaction in children with autism spectrum disorders
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards persuasive sociometric technologies for inclusive educational settings
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
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Children with Autism Spectrum Disorder often require therapeutic interventions to support engagement in effective social interactions. In this paper, we present the results of a study conducted in three public schools that use an educational and behavioral intervention for the instruction of social skills in changing situational contexts. The results of this study led to the concept of interaction immediacy to help children maintain appropriate spatial boundaries, reply to conversation initiators, disengage appropriately at the end of an interaction, and identify potential communication partners. We describe design principles for Ubicomp technologies to support interaction immediacy and present an example design. The contribution of this work is twofold. First, we present an understanding of social skills in mobile and dynamic contexts. Second, we introduce the concept of interaction immediacy and show its effectiveness as a guiding principle for the design of Ubicomp applications.