Artificial Intelligence: A Modern Approach
Artificial Intelligence: A Modern Approach
Managing interaction between users and agents in a multi-agent storytelling environment
AAMAS '03 Proceedings of the second international joint conference on Autonomous agents and multiagent systems
Using an emergent system concept in designing interactive games for autistic children
Proceedings of the 6th international conference on Interaction design and children
Multimedia interfaces for users with high functioning autism: An empirical investigation
International Journal of Human-Computer Studies
Human-Centred Intelligent Human Computer Interaction (HCI²): how far are we from attaining it?
International Journal of Autonomous and Adaptive Communications Systems
Software and technologies designed for people with autism: what do users want?
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Emergent Narrative as a Novel Framework for Massively Collaborative Authoring
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
VR '09 Proceedings of the 2009 IEEE Virtual Reality Conference
Playing with virtual peers: bootstrapping contingent discourse in children with autism
ICLS'08 Proceedings of the 8th international conference on International conference for the learning sciences - Volume 2
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Phenomenology, a framework for participatory design
Proceedings of the 11th Biennial Participatory Design Conference
Social communication between virtual characters and children with autism
AIED'11 Proceedings of the 15th international conference on Artificial intelligence in education
A Computer Game Based Approach for Increasing Fluency in the Speech of the Autistic Children
ICALT '11 Proceedings of the 2011 IEEE 11th International Conference on Advanced Learning Technologies
Embodied agents in language learning for children with language challenges
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Feeling and reasoning: a computational model for emotional characters
EPIA'05 Proceedings of the 12th Portuguese conference on Progress in Artificial Intelligence
Creating adaptive affective autonomous NPCs
Autonomous Agents and Multi-Agent Systems
Developing technology for autism: an interdisciplinary approach
Personal and Ubiquitous Computing
Computer game to learn and enhance speech problems for children with autism
CGAMES '11 Proceedings of the 2011 16th International Conference on Computer Games
Improving communication skills of children with ASDs through interaction with virtual characters
SEGAH '11 Proceedings of the 2011 IEEE 1st International Conference on Serious Games and Applications for Health
Building autonomous social partners for autistic children
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
International Journal of Technology Enhanced Learning
Hi-index | 0.07 |
This paper presents ECHOES, a serious game built to help young children with autism spectrum conditions practice social communication skills. We focus on the design and implementation of the interactive learning activities, which take place in a two-dimensional sensory garden, and the autonomous virtual agent, which acts as a credible social partner to children with autism. Both the activities and the agent are based on principles of best autism practice and input from users. Specification guidelines are given for building an autonomous socially competent agent that supports learning in this context. We present experimental results pertaining to the effectiveness of the agent based on an extensive evaluation of the ECHOES platform, which show encouraging tendencies for a number of children.