Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Context of use within usability activities
International Journal of Human-Computer Studies
As we may print: new directions in output devices and computational crafts for children
Proceedings of the 2003 conference on Interaction design and children
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
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Manipulatives are common tools in Mathematics classrooms of elementary school. Tangible interfaces aggregate the benefits of traditional manipulatives with the new forms of interaction provided by technology. This work proposes a methodology for the development of tangible interfaces for Mathematics teaching which would be suitable for Brazilian classrooms. To reach this aim, our design process is based on socio-culturalist principles and usability guidelines, placing the context-of-use analysis as a phase of utmost importance.