Visualization in network topology optimization
CSC '92 Proceedings of the 1992 ACM annual conference on Communications
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Network simulations with OPNET
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2nd international conference on Tangible and embedded interaction
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
KES '08 Proceedings of the 12th international conference on Knowledge-Based Intelligent Information and Engineering Systems, Part II
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Kinesthetic pathways: a tabletop visualization to support discovery in systems biology
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Polka dot: the garden of water spirits
SIGGRAPH Asia 2013 Emerging Technologies
Future home design: an emotional communication channel approach to smart space
Personal and Ubiquitous Computing
Hi-index | 0.00 |
We present the IP Network Design Workbench which supports collaborative network design and simulation by a group of experts and customers. This system is based on a tangible user interface platform called "Sensetable," which can wirelessly detect the location and orientation of physical pucks. Using this system, users can directly manipulate network topologies, control parameters of nodes and links using physical pucks on the sensing table, and simultaneously see the simulation results projected onto the table in real-time.