Reading and writing with computers: a framework for explaining differences in performance
Communications of the ACM
Writing space: the computer, hypertext, and the history of writing
Writing space: the computer, hypertext, and the history of writing
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
interactions
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
A State-Based Approach to the Representation and Recognition of Gesture
IEEE Transactions on Pattern Analysis and Machine Intelligence
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Chimera: hypermedia for heterogeneous software development enviroments
ACM Transactions on Information Systems (TOIS)
Page detection using embedded tags
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
ACM Transactions on Computer-Human Interaction (TOCHI)
Links in the palm of your hand: tangible hypermedia using augmented reality
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Conductive ink based page detection for linking digital and physical pages
CHI '01 Extended Abstracts on Human Factors in Computing Systems
EnhancedDesk: Integrating Paper Documents and Digital Documents
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Gesture Modeling and Recognition Using Finite State Machines
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Automatic Handwriting Gestures Recognition Using Hidden Markov Models
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
Complex information processing: a file structure for the complex, the changing and the indeterminate
ACM '65 Proceedings of the 1965 20th national conference
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Evolution of mobile location-based services
Communications of the ACM - Mobile computing opportunities and challenges
Bare-hand human-computer interaction
Proceedings of the 2001 workshop on Perceptive user interfaces
Escritoire: A Personal Projected Display
IEEE MultiMedia
Bookisheet: bendable device for browsing content using the metaphor of leafing through the pages
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Making Reading Experience Rich with Augmented Book Cover and Bookmark
APCHI '08 Proceedings of the 8th Asia-Pacific conference on Computer-Human Interaction
Designing pen-and-paper user interfaces for interaction with documents
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Multi-finger interactions with papers on augmented tabletops
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Projected interfaces: enabling serendipitous interaction with smart tangible objects
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Improving annotations in digital documents
ECDL'09 Proceedings of the 13th European conference on Research and advanced technology for digital libraries
Hybrid documents ease text corpus analysis for literary scholars
ACM International Conference on Interactive Tabletops and Surfaces
Artistic canvases for gestural and non-linear typography
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
The Digital Reading Desk: A lightweight approach to digital note-taking
Interacting with Computers
QOOK: enhancing information revisitation for active reading with a paper book
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Realistic books for small-screen devices
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
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The Graphical User Interface (GUI) has created an efficient work environment for many applications. However, when users are confined by keyboards and mice, they lose the ability to interact with the virtual world using habits from the real world. Our research examine how emerging modes of authorship, such as wikis, can be used to generate new possibilities for bringing atoms and bits together for digital annotation. Our goal is to combine the everyday habits in reading books with emerging digital possibilities. In this paper, we present a prototype system called WikiTUI, which brings digital media to physical paper books. This system allows readers to access the digital world through fingertip interactions on books, and enables them to share information with other readers using wiki technology. WikiTUI not only bridges the gap between the digital and the physical worlds, but also facilitates multiple contributions to a reference base spanning across these worlds. We present user evaluations of the WikiTUI prototype and discuss research implications.