Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Alternatives: exploring information appliances through conceptual design proposals
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the second Nordic conference on Human-computer interaction
Ambiguity as a resource for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
ComTouch: design of a vibrotactile communication device
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Supporting the distributed family: the need for a conversational context
Proceedings of the third Nordic conference on Human-computer interaction
Technology as Experience
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '05 Extended Abstracts on Human Factors in Computing Systems
SmallConnection: designing of tangible communication media over networks
Proceedings of the 13th annual ACM international conference on Multimedia
From awareness to connectedness: the design and deployment of presence displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Lover's cups: drinking interfaces as new communication channels
CHI '06 Extended Abstracts on Human Factors in Computing Systems
CHI '06 Extended Abstracts on Human Factors in Computing Systems
SynchroMate: a phatic technology for mediating intimacy
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Keep in touch: a tactile-vision intimate interface
Proceedings of the 1st international conference on Tangible and embedded interaction
Interpersonal awareness in the domestic realm
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Hermes@Home: supporting awareness and intimacy between distant family members
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Holding hands over a distance: technology probes in an intimate, mobile context
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Investigating response similarities between real and mediated social touch: a first test
CHI '07 Extended Abstracts on Human Factors in Computing Systems
SyncDecor: appliances for sharing mutual awareness between lovers separated by distance
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Designing technologies for presence-in-absence: illustrating the Cube and the Picture Frame
Personal and Ubiquitous Computing
Designing tangible artefacts for playful interactions and dialogues
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Slow messaging: intimate communication for couples living at a distance
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
AutoTopography: what can physical mementos tell us about digital memories?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging gaps: affective communication in long distance relationships
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Mutsugoto: a body-drawing communicator for distant partners
ACM SIGGRAPH 2008 posters
United-pulse: feeling your partner's pulse
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Supporting parent-child communication in divorced families
International Journal of Human-Computer Studies
It's the thought that counts: content vs. contact
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Desiring to be in touch in a changing communications landscape: attitudes of older adults
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sharing empty moments: design for remote couples
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Productive love: a new approach for designing affective technology
CHI '09 Extended Abstracts on Human Factors in Computing Systems
InPhase: a communication system focused on "happy coincidences" of daily behaviors
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Ambient environments for emotional physical communication
Proceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
Making love in the network closet: the benefits and work of family videochat
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Needs, affect, and interactive products - Facets of user experience
Interacting with Computers
Experience Design: Technology for All the Right Reasons
Experience Design: Technology for All the Right Reasons
Interaction criticism: An introduction to the practice
Interacting with Computers
Intimacy in long-distance relationships over video chat
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Clique Trip: feeling related in different cars
Proceedings of the Designing Interactive Systems Conference
Look what i found!: augmenting phone calls with memories of the past
CHI '13 Extended Abstracts on Human Factors in Computing Systems
The whisper pillow: a study of technology-mediated emotional expression in close relationships
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Alternatives: exploring the car's design space from an experience-oriented perspective
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Information embodiment: how products communicate through dynamic sensory features
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
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A wealth of evidence suggests that love, closeness, and intimacy---in short relatedness---are important for people’s psychological well-being. Nowadays, however, couples are often forced to live apart. Accordingly, there has been a growing and flourishing interest in designing technologies that mediate (and create) a feeling of relatedness when being separated, beyond the explicit verbal communication and simple emoticons available technologies offer. This article provides a review of 143 published artifacts (i.e., design concepts, technologies). Based on this, we present six strategies used by designers/researchers to create a relatedness experience: Awareness, expressivity, physicalness, gift giving, joint action, and memories. We understand those strategies as starting points for the experience-oriented design of technology.