DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Mediating intimacy: designing technologies to support strong-tie relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
I just clicked to say I love you: rich evaluations of minimal communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Social functions of location in mobile telephony
Personal and Ubiquitous Computing
Slow messaging: intimate communication for couples living at a distance
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Designing technology for sensitive contexts: supporting end-of-life decision making
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
The rogue in the lovely black dress: intimacy in world of warcraft
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CoupleVIBE: mobile implicit communication to improve awareness for (long-distance) couples
Proceedings of the ACM 2011 conference on Computer supported cooperative work
Can you feel it?: sharing heart beats with Augmento
AH '12 Proceedings of the 3rd Augmented Human International Conference
Feelybean: communicating touch over distance
CHI '12 Extended Abstracts on Human Factors in Computing Systems
All You Need is Love: Current Strategies of Mediating Intimate Relationships through Technology
ACM Transactions on Computer-Human Interaction (TOCHI)
The whisper pillow: a study of technology-mediated emotional expression in close relationships
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
You are not alone online: a case study of a long distance romantic relationship online community
OCSC'13 Proceedings of the 5th international conference on Online Communities and Social Computing
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This study examines communication methods and needs of people in long distance romantic relationships to understand how intimate computing can help create or augment already existing artifacts to promote feeling of connectivity within non-collocated couples. We report our research in progress and provide a collection of initial design concepts based on the user research.