Shootball: the tangible ball sport in ubiquitous computing

  • Authors:
  • Yoshiro Sugano;Jumpei Ohtsuji;Toshiya Usui;Yuya Mochizuki;Naohito Okude

  • Affiliations:
  • KEIO MEDIA DESIGN, Fujisawa-shi, Kanagawa, Japan;KEIO MEDIA DESIGN, Fujisawa-shi, Kanagawa, Japan;KEIO MEDIA DESIGN, Fujisawa-shi, Kanagawa, Japan;KEIO MEDIA DESIGN, Fujisawa-shi, Kanagawa, Japan;KEIO MEDIA DESIGN, Fujisawa-shi, Kanagawa, Japan

  • Venue:
  • Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
  • Year:
  • 2006

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Abstract

Shootball is a new sport in ubiquitous computing. This game is playing with tangible ball that could control movies displayed in surrounding screens. This game is team sport played between two teams of 3 players each. The object of the game is to score by displaying movies of own team by throwing the ball at surrounding screens.