Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The computer for the 21st century
ACM SIGMOBILE Mobile Computing and Communications Review - Special issue dedicated to Mark Weiser
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Volumetric linear gradient: methods for and applications of a simple volumetric display
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
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This paper introduces a design for a new way of managing the flow of information in the age of overflow. The devices, rainBottle, collect virtual data and converts it into a virtual liquid that fills up specially designed glass bottles. The bottles then serve as an ambient interface displaying the quantity of information in a queue as well as a tangible controller for opening the applications associated with the data in the bottles. With customizable data relevance metrics, the bottles can also serve as filters by letting less relevant data overflow out of the bottle.