Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Presence: Teleoperators and Virtual Environments
Animaatiokone: an installation for creating clay animation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Experiences from designing a tangible musical toy for children
Proceedings of the 2006 conference on Interaction design and children
UbiPlay: an interactive playground and visual programming tools for children
Proceedings of the 2006 conference on Interaction design and children
Re-using digital narrative content in interactive games
International Journal of Human-Computer Studies
Efficient corona training protocols for sensor networks
Theoretical Computer Science
A multimedia-driven ambient edutainment system for the young children
SRMC '08 Proceedings of the 2nd ACM international workshop on Story representation, mechanism and context
Architales: physical/digital co-design of an interactive story table
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
GENTORO: a system for supporting children's storytelling using handheld projectors and a robot
Proceedings of the 8th International Conference on Interaction Design and Children
Proceedings of the Working Conference on Advanced Visual Interfaces
Digital Storytelling as a Whole-Class Learning Activity: Lessons from a Three-Years Project
ICIDS '09 Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling: Interactive Storytelling
ToonTastic: a global storytelling network for kids, by kids
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Supporting sandtray therapy on an interactive tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
User interfaces for tangible characters: can children connect remotely through toy perspectives?
Proceedings of the 9th International Conference on Interaction Design and Children
Mementos: a tangible interface supporting travel
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
An enhanced concept map approach to improving children's storytelling ability
Computers & Education
PuzzleTale: A tangible puzzle game for interactive storytelling
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
ShadowStory: creative and collaborative digital storytelling inspired by cultural heritage
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Energy usage in biomimetic models for massively-deployed sensor networks
ISPA'05 Proceedings of the 2005 international conference on Parallel and Distributed Processing and Applications
Personal and Ubiquitous Computing
SparkInfo: designing a social space for co-creation of audiovisual elements and multimedia comments
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Digitally augmenting the flannel board
Proceedings of the 11th International Conference on Interaction Design and Children
RFID-based interactive multimedia system for the children
Multimedia Tools and Applications
Nurturing children's creative practice through micro-enactments
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Things to imagine with: designing for the child's creativity
Proceedings of the 12th International Conference on Interaction Design and Children
Hi-index | 0.00 |
In this paper, we present the design and prototype of StoryMat: a soft interactive play mat that records and recalls children's storytelling activities.