Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Electronic/computational textiles and children's crafts
Proceedings of the 2006 conference on Interaction design and children
roBlocks: a robotic construction kit for mathematics and science education
Proceedings of the 8th international conference on Multimodal interfaces
Fab FM: the design, making, and modification of an open-source electronic product
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
PingPong++: community customization in games and entertainment
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Case studies in the personal fabrication of electronic products
Proceedings of the Designing Interactive Systems Conference
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If you have a laser cutter, you can build your own TOPAOKO. We describe work in progress on TOPAOKO, an interactive construction kit that encourages experimentation and play with pieces of a hardboard based, embedded circuit, kit. We describe each component of the kit and examples of constructions built with it.