PingPong++: community customization in games and entertainment

  • Authors:
  • Xiao Xiao;Michael S. Bernstein;Lining Yao;David Lakatos;Lauren Gust;Kojo Acquah;Hiroshi Ishii

  • Affiliations:
  • MIT Media Lab, Cambridge, MA;MIT CSAIL, Cambridge, MA;MIT Media Lab, Cambridge, MA;MIT Media Lab, Cambridge, MA;MIT Media Lab, Cambridge, MA;MIT Media Lab, Cambridge, MA;MIT Media Lab, Cambridge, MA

  • Venue:
  • Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
  • Year:
  • 2011

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Abstract

In this paper, we introduce PingPong++, an augmented ping pong table that applies Do-It-Yourself (DIY) and community contribution principles to the world of physical sports and play. PingPong++ includes an API for creating new visualizations, easily recreateable hardware, an end-user interface for those without programming experience, and a crowd data API for replaying and remixing past games. We discuss a range of contribution domains for PingPong++ and share the design, usage, feedback, and lessons for each domain. We then reflect on our process and outline a design space for community-contributed sports.