Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Spatial Augmented Reality: Merging Real and Virtual Worlds
Spatial Augmented Reality: Merging Real and Virtual Worlds
Augmented foam sculpting for capturing 3D models
3DUI '10 Proceedings of the 2010 IEEE Symposium on 3D User Interfaces
ISWC '11 Proceedings of the 2011 15th Annual International Symposium on Wearable Computers
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We present a method for dynamic manipulation and interchanging of tangible objects in a spatial augmented reality environment for use in rapid prototyping. We call this method MagManipulation. This method improves on existing methods in several ways: allows for the use of abstract and non-uniform curves, allows for ease of manipulation on non-tabletop like surfaces, allows for interchangeable tangible objects to be used. Our method allows us to dynamically manipulate tangible objects in a TSAR environment in a manner unattainable with current technologies.