Plans and situated actions: the problem of human-machine communication
Plans and situated actions: the problem of human-machine communication
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Context-Awareness in Wearable and Ubiquitous Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Ambient Intelligence, Wireless Networking, And Ubiquitous Computing
Ambient Intelligence, Wireless Networking, And Ubiquitous Computing
Validating ambient intelligence based ubiquitous computing systems by means of artificial societies
Information Sciences: an International Journal
Using visual lifelogs to automatically characterize everyday activities
Information Sciences: an International Journal
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Our system of Mixed Reality and 3D Live with Ambient Intelligence (AmI) is indented to bring performance art to the people while offering to the performance artists a creative tool to extend the grammar of the traditional theatre. Actors and dancers at different places are captured by multiple cameras and their images are rendered in 3D form in such a way that they can play and dance together on the same place in real-time. Our Quanticum Man is an allegory of the time of the General Relativity and the matter of the Quantum Mechanics. The new type of interactive theatre enables social networking by supporting simultaneous participants in human-to-human social manner.