Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Page detection using embedded tags
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Listen reader: an electronically augmented paper-based book
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
MetaCricket: a designer's kit for making computational devices
IBM Systems Journal
Sensor systems for interactive surfaces
IBM Systems Journal
Tangible music interfaces using passive magnetic tags
NIME '01 Proceedings of the 2001 conference on New interfaces for musical expression
Prototyping a tangible tool for design: Multimedia e-paper sticky notes
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Sensing human activities with resonant tuning
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We have developed a passive tag reader optimized for applications in human-computer interaction. It sweeps through a 50-300 kHz read frequency, flagging any magnetically-coupled resonators in that range. It is a minimally-complicated circuit, and is able to provide the center frequency, resonance width, and amplitude for each detected tag over a serial line at 30 Hz continuous updates. The tags are easily fashioned, consisting only of an inductor and capacitor or magnetostrictor tag cut to appropriate length. We have written an engaging musical application to demonstrate this system, tagging over 11 different objects and tracking their proximity and state, launching or modifying musical sounds in accordance.