Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Technology as Experience
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The feel dimension of technology interaction: exploring tangibles through movement and touch
Proceedings of the 1st international conference on Tangible and embedded interaction
Personal and Ubiquitous Computing
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
COVER STORY: Tangible interaction = form + computing
interactions - Tangible Interaction = Form + Computing
Being there, doing it: the challenge of embodied cognition for design
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Don't forget about the sweat: effortful embodied interaction in support of learning
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
How does representation modality affect user-experience of data artifacts?
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Interaction design for and with the lived body: Some implications of merleau-ponty's phenomenology
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on the theory and practice of embodied interaction in HCI and interaction design
The digital dream lab: tabletop puzzle blocks for exploring programmatic concepts
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Touch toolkit: a method to convey touch-based design knowledge and skills
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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The boundaries between "the digital" and our everyday physical world are dissolving as we develop more physical ways of interacting with computing. This forum presents some of the topics discussed in the colorful multidisciplinary field of tangible and embodied interaction. Eva Hornecker, Editor