Computer Supported Cooperative Work
Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces
BT Technology Journal
Sketching User Experiences: Getting the Design Right and the Right Design
Sketching User Experiences: Getting the Design Right and the Right Design
Shared design space: sketching ideas using digital pens and a large augmented tabletop setup
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
International Journal of Online Pedagogy and Course Design
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This paper documents a study on collaborative ideation in the Hybrid Ideation Space. Our observations focused on the collaborative nature of conceptual design, as a social process through gestures, graphical and verbal representations, allowing negotiation and decision-making. Two different groups of users participated in this study: a short-term experiment (20 minutes) involving design students working in pairs and a long-term experiment (6 hours) with a team of design practitioners. We have observed that team members participated equally in the reflective conversation while inside immersive sketches, one using the digital pen, the other, the laser pointer.