Double-level languages and co-operative working
AI & Society
Supporting collaborative writing of hyperdocuments in SEPIA
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
SEPIA: a cooperative hypermedia authoring environment
ECHT '92 Proceedings of the ACM conference on Hypertext
MASSIVE: a collaborative virtual environment for teleconferencing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
From Web to workplace: designing open hypermedia systems
From Web to workplace: designing open hypermedia systems
Webvise: browser and proxy support for open hypermedia structuring mechanisms on the World Wide Web
WWW '99 Proceedings of the eighth international conference on World Wide Web
Hypermedia in the virtual project room - toward open 3D spatial hypermedia
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
The Manufaktur: supporting work practice in (landscape) architecture
Proceedings of the Sixth European conference on Computer supported cooperative work
Broadcasting on-line social interaction as inhabited television
Proceedings of the Sixth European conference on Computer supported cooperative work
Interactive Multiuser VEs in the DIVE System
IEEE MultiMedia
Creativity, Complexity, and Precision: Information Visualization for (Landscape) Architecture
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Work Practices Surrounding PACS: The Politics of Space in Hospitals
Computer Supported Cooperative Work
Finding hyper-structure in space: spatial parsing in 3D
The New Review of Hypermedia and Multimedia
Creativity, Complexity, and Precision: Information Visualization for (Landscape) Architecture
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
"Physical hypermedia": organising collections of mixed physical and digital material
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
ADVICE: A virtual environment for Engineering Change Management
Computers in Industry
Spatial computing and spatial practices
The disappearing computer
Hi-index | 0.00 |
In this work, we present a new method for displaying stereo scenes, which speeds up the rendering time of complex geometry. We first discuss a scene splitting strategy, allowing us to partition objects to the distant background or the near foreground. Furthermore, wededuce a computation rule for positioning a cutting plane in the scene.