Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aquanet: a hypertext tool to hold your knowledge in place
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
Two years before the mist: experiences with Aquanet
ECHT '92 Proceedings of the ACM conference on Hypertext
Searching for the missing link: discovering implicit structure in spatial hypertext
HYPERTEXT '93 Proceedings of the fifth ACM conference on Hypertext
The Dexter hypertext reference model
Communications of the ACM
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
VIKI: spatial hypertext supporting emergent structure
ECHT '94 Proceedings of the 1994 ACM European conference on Hypermedia technology
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The WebBook and the Web Forager: an information workspace for the World-Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Data mountain: using spatial memory for document management
Proceedings of the 11th annual ACM symposium on User interface software and technology
CAOS: a collaborative and open spatial structure service component with incremental spatial parsing
Proceedings of the tenth ACM Conference on Hypertext and hypermedia : returning to our diverse roots: returning to our diverse roots
Beyond location: hypertext workspaces and non-linear views
Proceedings of the tenth ACM Conference on Hypertext and hypermedia : returning to our diverse roots: returning to our diverse roots
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Hypermedia in the virtual project room - toward open 3D spatial hypermedia
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
Proceedings of the third international conference on Collaborative virtual environments
Adaptive recognition of implicit structures in human-organized layouts
VL '95 Proceedings of the 11th International IEEE Symposium on Visual Languages
ROCK: A Robust Clustering Algorithm for Categorical Attributes
ICDE '99 Proceedings of the 15th International Conference on Data Engineering
Creativity, Complexity, and Precision: Information Visualization for (Landscape) Architecture
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Parsing and interpreting ambiguous structures in spatial hypermedia
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
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Spatial parsers augment spatial hypermedia systems by letting the computer perceive the informal - but visually apparent - groupings formed by humans working with a spatial hypermedia tool. A number of research systems implementing 2D spatial parsing have been described in recent years. This paper extends spatial parsing to 3D and describes an implementation of a tailorable 3D spatial parser for the Topos system: a 3D information organization tool for use on desktops, interactive whiteboards and tables. The parser maintains a proximity graph of the heterogeneous 3D objects and applies structure experts and global repression and reinforcement techniques to this graph to find structures. A number of issues pertaining to 3D parsing as opposed to 2D parsing are discussed. The paper also presents a simple and efficient 2D parser for 3D scenes and compares it to the true 3D parser.