Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Simple, low-cost stereographics: VR for everyone
Proceedings of the 35th SIGCSE technical symposium on Computer science education
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The authors discuss the development of a low-cost stereoscopic visualization system using commonly available components. The system is used to improve understanding about the field-line structure and associated dynamics, confinement, and geometry of spheromak plasma. Such a system might interest research groups doing remote large-scale computing.