CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Visualization Exploration and Encapsulation via a Spreadsheet-Like Interface
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
International Journal of Human-Computer Studies
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
VR '99 Proceedings of the IEEE Virtual Reality
User Studies: Why, How, and When?
IEEE Computer Graphics and Applications
Human Factors in Visualization Research
IEEE Transactions on Visualization and Computer Graphics
Pre-surgical Cranial Implant Design using the PARIS" Prototype
VR '04 Proceedings of the IEEE Virtual Reality 2004
Comparing 2D Vector Field Visualization Methods: A User Study
IEEE Transactions on Visualization and Computer Graphics
An Insight-Based Methodology for Evaluating Bioinformatics Visualizations
IEEE Transactions on Visualization and Computer Graphics
Animal gaits from video: comparative studies
Graphical Models - Special issue on SCA 2004
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
Simulation and visualization of air flow around bat wings during flight
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
A tri-space visualization interface for analyzing time-varying multivariate volume data
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
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We present an experiment to study two approaches for modeling complex skeletal motion of a bat in flight. Both the domain-enhancement approach and the data-fidelity approach use proper orthogonal decomposition (POD) to study animal locomotion. The motion was displayed in a fishtank virtual environment (VE) with a threedimensional user interface (3D UI) that supports flight comparison. The UI design was evaluated by biologists and engineering scientists, who explored the linear combinations of individual components described by POD and subsequently uncovered and verified patterns in animal locomotion using the two approaches. Our experimental results suggest that displaying experimental kinematics data in an interactive 3D visualization system gave the scientists an intuitive biological interpretation of biomechanical patterns of animal flight. In particular, feedback from experts who compared this environment with traditional two-dimensional (2D) graphs stressed the advantage of seeing inherently 3D data in a VE, letting them concentrate more readily on particular aspects of data analyses. Subsequently, they were able to notice new motion patterns as well as differences and similarities in flight behaviors. Comparison of the two modeling methods shows similarities in the types of motions presented.