Computational geometry: an introduction
Computational geometry: an introduction
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Automatic illustration of 3D geometric models: lines
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Hidden curve removal for free form surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
A Characterization of Ten Hidden-Surface Algorithms
ACM Computing Surveys (CSUR)
An algorithm for hidden line elimination
Communications of the ACM
Expressive Rendering: A Review of Nonphotorealistic Techniques
IEEE Computer Graphics and Applications
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Topological Reconstruction of a Smooth Manifold-Solid From Its Occluding Contour
Topological Reconstruction of a Smooth Manifold-Solid From Its Occluding Contour
Extracting feature lines from 3D unstructured grids
VIS '97 Proceedings of the 8th conference on Visualization '97
Visibility sorting and compositing without splitting for image layer decompositions
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Texture mapping for cel animation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Painterly rendering for video and interaction
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
The edge buffer: a data structure for easy silhouette rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Art-based rendering with continuous levels of detail
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive artistic rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Observer dependent deformations in illustration
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-photorealistic virtual environments
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
User-guided composition effects for art-based rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Non-invasive, interactive, stylized rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Efficient perspective-accurate silhouette computation and applications
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Rendering effective route maps: improving usability through generalization
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Hardware support for non-photorealistic rendering
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Lumo: illumination for cel animation
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Fine tone control in hardware hatching
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
An invitation to discuss computer depiction
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
3D sketch: sketch-based model reconstruction and rendering
From geometric modeling to shape modeling
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Fast primitive distribution for illustration
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Rendering optimisations for stylised sketching
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
Line Art Illustrations of Parametric and Implicit Forms
IEEE Transactions on Visualization and Computer Graphics
Seamless Interaction in Virtual Reality
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Aiding manipulation of handwritten mathematical expressions through style-preserving morphs
GRIN'01 No description on Graphics interface 2001
View-dependent particles for interactive non-photorealistic rendering
GRIN'01 No description on Graphics interface 2001
Contour generators of evolving implicit surfaces
SM '03 Proceedings of the eighth ACM symposium on Solid modeling and applications
Output Sensitive Extraction of Silhouettes from Polygonal Geometry
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Formulated Silhouettes for Sketching Terrain
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Stylizing motion with drawings
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
Image-based synthesis of Chinese landscape painting
Journal of Computer Science and Technology
A geometry-based soft shadow volume algorithm using graphics hardware
ACM SIGGRAPH 2003 Papers
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
ACM SIGGRAPH 2003 Papers
Simple silhouettes for complex surfaces
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Cubist Style Rendering from Photographs
IEEE Transactions on Visualization and Computer Graphics
INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive rendering of suggestive contours with temporal coherence
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Hardware-determined feature edges
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Real-time painterly rendering for MR applications
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive stylized silhouette for point-sampled geometry
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Image-space silhouettes for unprocessed models
GI '04 Proceedings of the 2004 Graphics Interface Conference
Droplet: a virtual brush model to simulate Chinese calligraphy and painting
Journal of Computer Science and Technology
Virtual hairy brush for painterly rendering
Graphical Models
Real time loose and sketchy rendering in hardware
Proceedings of the 20th spring conference on Computer graphics
Photorealism or/and non-photorealism in augmented reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Line drawings from volume data
ACM SIGGRAPH 2005 Papers
Exploitation of human shadow perception for fast shadow rendering
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
IEEE Transactions on Visualization and Computer Graphics
Multi-scale line drawings from 3D meshes
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Real-time rendering of cartoon smoke and clouds
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
SESAME: towards better 3D conceptual design systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Computing contour generators of evolving implicit surfaces
ACM Transactions on Graphics (TOG)
Teddy: a sketching interface for 3D freeform design
ACM SIGGRAPH 2006 Courses
Occlusion-Free Animation of Driving Routes for Car Navigation Systems
IEEE Transactions on Visualization and Computer Graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A programmable particle system framework for shape modeling
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
A method for cartoon-style rendering of liquid animations
GI '07 Proceedings of Graphics Interface 2007
Sketching, scaffolding, and inking: a visual history for interactive 3D modeling
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Hybrid quantitative invisibility
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Isophote distance: a shading approach to artistic stroke thickness
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Highlight lines for conveying shape
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Illustration of complex real-world objects using images with normals
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Journey of discovery: the night journey project as "video/game art"
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Digital bas-relief from 3D scenes
ACM SIGGRAPH 2007 papers
Teddy: a sketching interface for 3D freeform design
ACM SIGGRAPH 2007 courses
Clip Art Rendering of Smooth Isosurfaces
IEEE Transactions on Visualization and Computer Graphics
Polygonal silhouette error correction: a reverse subdivision approach
International Journal of Computational Science and Engineering
Machine Graphics & Vision International Journal
Partial visibility for stylized lines
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
Semi-automatic stencil creation through error minimization
NPAR '08 Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2008 classes
Interactive Cartoon Rendering and Sketching of Clouds and Smoke
ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
Data-driven curvature for real-time line drawing of dynamic scenes
ACM Transactions on Graphics (TOG)
Fast high-quality line visibility
Proceedings of the 2009 symposium on Interactive 3D graphics and games
How well do line drawings depict shape?
ACM SIGGRAPH 2009 papers
Fast extraction of polyhedral model silhouettes from moving viewpoint on curved trajectory
Computers and Graphics
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
An experimental study on object recognition and enhancement in MWIR thermography
International Journal of Knowledge Engineering and Soft Data Paradigms
Cartoon Animation Style Rendering of Water
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Programmable rendering of line drawing from 3D scenes
ACM Transactions on Graphics (TOG)
Freeform user interfaces for graphical computing
SG'03 Proceedings of the 3rd international conference on Smart graphics
Self-similar texture for coherent line stylization
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
A framework for enhancing depth perception in computer graphics
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
3D model feature line stylization using mesh sharpening
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Indirect shader domain rendering
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
OverCoat: an implicit canvas for 3D painting
ACM SIGGRAPH 2011 papers
Line drawings abstraction from 3D models
Transactions on edutainment V
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Ridge-valley lines smoothing and optimizing
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Enhancing information on large scenes by mixing renderings
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Real-Time rendering of watercolor effects for virtual environments
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
Image space silhouette extraction using graphics hardware
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Redeeming valleys and ridges for line-drawing
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
SKIT: a computer-assisted sketch instruction tool
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
A 3d model feature-line extraction method using mesh sharpening
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
Illustrative scientific visualization framework
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stroke matching for paint dances
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Programmable style for NPR line drawing
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Stippling and silhouettes rendering in geometry-image space
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Decoupling strokes and high-level attributes for interactive traditional drawing
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Fast silhouette and crease edge synthesis with geometry shaders
Proceedings of the 28th Spring Conference on Computer Graphics
Authoring and animating painterly characters
ACM Transactions on Graphics (TOG)
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