Interactive Cartoon Rendering and Sketching of Clouds and Smoke

  • Authors:
  • Eduardo J. Álvarez;Celso Campos;Silvana G. Meire;Ricardo Quirós;Joaquin Huerta;Michael Gould

  • Affiliations:
  • Departamento de Informática, Universidad de Vigo, Spain;Departamento de Informática, Universidad de Vigo, Spain;Departamento de Informática, Universidad de Vigo, Spain;Departamento de Lenguajes y Sistemas Informáticos, Universitat Jaume I, Spain;Departamento de Lenguajes y Sistemas Informáticos, Universitat Jaume I, Spain;Departamento de Lenguajes y Sistemas Informáticos, Universitat Jaume I, Spain

  • Venue:
  • ICCS '07 Proceedings of the 7th international conference on Computational Science, Part II
  • Year:
  • 2007

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Abstract

We present several techniques to generate clouds and smoke with cartoon style and sketching obtaining interactive speed for the graphical results. The proposed method allows abstracting the visual and geometric complexity of the gaseous phenomena using a particle system. The abstraction process is made using implicit surfaces, which are used later to calculate the silhouette and obtain the result image. Additionally, we add detail layers that allow improvement of the appearance and provide the sensation of greater volume for the gaseous effect. Finally, we also include in our application a simulator that generates smoke animations.