Principles of traditional animation applied to 3D computer animation
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image precision silhouette edges
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Realistic, hardware-accelerated shading and lighting
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Speedlines: depicting motion in motionless pictures
ACM SIGGRAPH 99 Conference abstracts and applications
The notion of quantitative invisibility and the machine rendering of solids
ACM '67 Proceedings of the 1967 22nd national conference
Non-invasive, interactive, stylized rendering
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
HijackGL: reconstructing from streams for stylized rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Fine tone control in hardware hatching
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Fast primitive distribution for illustration
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Real-time halftoning: a primitive for non-photorealistic shading
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Rendering optimisations for stylised sketching
Proceedings of the 2nd international conference on Computer graphics, virtual Reality, visualisation and interaction in Africa
The lit sphere: a model for capturing NPR shading from art
GRIN'01 No description on Graphics interface 2001
Formulated Silhouettes for Sketching Terrain
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
Stylized Highlights for Cartoon Rendering and Animation
IEEE Computer Graphics and Applications
ACM SIGGRAPH 2003 Papers
Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Journal of Graphics Tools - Special on hardware-accelerated rendering techniques
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
A Method to Generate Soft Shadows Using a Layered Depth Image and Warping
IEEE Transactions on Visualization and Computer Graphics
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
IEEE Transactions on Visualization and Computer Graphics
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
X-toon: an extended toon shader
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Tweakable light and shade for cartoon animation
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Interactive watercolor rendering with temporal coherence and abstraction
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Automatic expressive deformations for stylizing motion
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
A stylized cartoon hair renderer
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
A sketching interface for modeling the internal structures of 3D shapes
ACM SIGGRAPH 2006 Courses
ACM SIGGRAPH 2006 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A method for cartoon-style rendering of liquid animations
GI '07 Proceedings of Graphics Interface 2007
GPU-based rendering and animation for Chinese painting cartoon
GI '07 Proceedings of Graphics Interface 2007
Illustrative rendering in Team Fortress 2
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Motion cues for illustration of skeletal motion capture data
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Journey of discovery: the night journey project as "video/game art"
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Locally controllable stylized shading
ACM SIGGRAPH 2007 papers
A sketching interface for modeling the internal structures of 3D shapes
ACM SIGGRAPH 2007 courses
Illustrative rendering in Team Fortress 2
ACM SIGGRAPH 2007 courses
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs)
IEEE Transactions on Visualization and Computer Graphics
Machine Graphics & Vision International Journal
ACM SIGGRAPH 2008 classes
Illustrative visualization: new technology or useless tautology?
ACM SIGGRAPH Computer Graphics
Line-art illustration of dynamic and specular surfaces
ACM SIGGRAPH Asia 2008 papers
Comics Stylization from Photographs
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Dynamic solid textures for real-time coherent stylization
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Hardware-Accelerated Sumi-e Painting for 3D Objects
ICCS 2009 Proceedings of the 9th International Conference on Computational Science
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
Cartoon Animation Style Rendering of Water
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Drawing Motion without Understanding It
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Performance evaluation for real-time cartoon rendering using GPU
GVE '07 Proceedings of the IASTED International Conference on Graphics and Visualization in Engineering
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
A sketching interface for modeling the internal structures of 3D shapes
SG'03 Proceedings of the 3rd international conference on Smart graphics
Hardware-accelerated real-time rendering for 3D Sumi-e painting
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Optimizing the oriental painting shader for 3D online-game
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
ACM SIGGRAPH 2010 papers
A texture-based approach for hatching color photographs
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
Comics stylizations of 3D scenes using GPU
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part III
MAESTRO: making art-enabled sketches through randomized operations
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part I
An affective user interface based on facial expression recognition and eye-gaze tracking
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Highly stylised drawn animation
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Enhancing information on large scenes by mixing renderings
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Real-Time rendering of watercolor effects for virtual environments
PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
3-D facial expression recognition-synthesis on PDA incorporating emotional timing
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Combining sketch and tone for pencil drawing production
NPAR '12 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering
A Stylized Approach for Pencil Drawing from Photographs
Computer Graphics Forum
Abstraction and depiction of sparsely scanned outdoor environments
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Illustrative scientific visualization framework
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
An information-theoretic ambient occlusion
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Stylized vector art from 3D models with region support
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
Scalable Programmable Motion Effects on GPUs
Computer Graphics Forum
Technical Section: Pencil rendering on 3D meshes using convolution
Computers and Graphics
Illustrative molecular visualization with continuous abstraction
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Rendering of 3D Meshes by Feature-Guided Convolution
International Journal of Advanced Pervasive and Ubiquitous Computing
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Generation of Random Digital Simple Curves with Artistic Emulation
Journal of Mathematical Imaging and Vision
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