Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Real-time robot motion planning using rasterizing computer graphics hardware
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
The edge buffer: a data structure for easy silhouette rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive artistic rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive multi-pass programmable shading
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
HijackGL: reconstructing from streams for stylized rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Non-invasive interactive visualization of dynamic architectural environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Visualizing dynamic architectural environments
Communications of the ACM - Interactive immersion in 3D graphics
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Geometric model reconstruction from streams of DirectX 3D game application
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Journey of discovery: the night journey project as "video/game art"
Proceedings of the 2007 ACM SIGGRAPH symposium on Video games
Protect interactive 3d models via vertex shader programming
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
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