A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Digital halftoning with space filling curves
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Generating random polygons with given vertices
Computational Geometry: Theory and Applications
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Halftoning with image-based dither screens
Proceedings of the 1999 conference on Graphics interface '99
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-Photorealistic Rendering
Digital Picture Processing
Heuristics for the Generation of Random Polygons
Proceedings of the 8th Canadian Conference on Computational Geometry
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Digital Geometry: Geometric Methods for Digital Picture Analysis
Digital Geometry: Geometric Methods for Digital Picture Analysis
A unified scheme for adaptive stroke-based rendering
The Visual Computer: International Journal of Computer Graphics
Improving the sketch-based interface: Forming curves from many small strokes
The Visual Computer: International Journal of Computer Graphics
Deep photo: model-based photograph enhancement and viewing
ACM SIGGRAPH Asia 2008 papers
Technical Section: Sketch-based modeling: A survey
Computers and Graphics
A Linear-time Algorithm for the Generation of Random Digital Curves
PSIVT '10 Proceedings of the 2010 Fourth Pacific-Rim Symposium on Image and Video Technology
Generation of Random Digital Simple Curves with Artistic Emulation
Journal of Mathematical Imaging and Vision
Hi-index | 0.00 |
Contemporary digital art has an overwhelming trend of nonphotorealism emulated by different algorithmic techniques. This paper proposes such a technique that uses a randomized algorithm to create artistic sketches from line drawings and edge maps. A curve-constrained domain (CCD) is defined by the Minkowski sum of the input drawing with the structuring element whose size varies with the pencil diameter. Each curve segment is randomly drawn in the CCD in such a way that it never intersects itself, whilst preserving the overall input shape. An artist's usual trait of making irregular strokes and sub-strokes with varying shades while sketching, is realistically captured in this randomized approach. Simulation results demonstrate its efficacy and elegance.