Digital halftoning with space filling curves
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Spot noise texture synthesis for data visualization
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Modeling pigmented materials for realistic image synthesis
ACM Transactions on Graphics (TOG)
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Halftoning with image-based dither screens
Proceedings of the 1999 conference on Graphics interface '99
Pen-and-Ink rendering in volume visualisation
Proceedings of the conference on Visualization '00
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
HijackGL: reconstructing from streams for stylized rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-photorealistic computer graphics: modeling, rendering, and animation
Non-Photorealistic Rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Volumetric Modeling of Colored Pencil Drawing
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
IMPaSTo: a realistic, interactive model for paint
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Digital Modeling of Material Appearance
Digital Modeling of Material Appearance
Airbrush simulation for artwork and computer modeling
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Computational Aesthetics 2008: Automatically mimicking unique hand-drawn pencil lines
Computers and Graphics
MAESTRO: making art-enabled sketches through randomized operations
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part I
Spectral appearance changes induced by light exposure
ACM Transactions on Graphics (TOG)
Context, detail, and conversation: using painting strategies with 3D computer animation software
Proceedings of The 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death
Generation of Random Digital Simple Curves with Artistic Emulation
Journal of Mathematical Imaging and Vision
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We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of userspecified strokes. Paper is represented by a height-field texture, and a crayon is modelled with a 2D mask that evolves as it interacts with the paper. The amount of wax deposition is computed based on the crayon contact profile, contact force, and friction. Previously deposited wax is smeared by crayon action, based on wax softness and contact information. The distributed wax is rendered using a simplified Kubelka-Monk model, which approximates light transmittance and scattering effects.