Technical Section: Sketch-based modeling: A survey
Computers and Graphics
Sketch-based subdivision models
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Image-assisted modeling from sketches
Proceedings of Graphics Interface 2010
Stroke extraction and classification for mesh inflation
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
MAESTRO: making art-enabled sketches through randomized operations
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part I
Paper-based scribble simplification: where do we stand?
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
Generation of Random Digital Simple Curves with Artistic Emulation
Journal of Mathematical Imaging and Vision
New grouping and fitting methods for interactive overtraced sketches
The Visual Computer: International Journal of Computer Graphics
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Sketch-based interfaces are becoming a useful methodology for interaction with a wide range of applications. Drawing is a natural and simple paradigm for designers. One of the problems in most of the current generation of such interfaces is that designers are forced to use single strokes where they may prefer to use many strokes while drawing with traditional tools such as a pencil. In this work we have addressed this problem by analyzing multiple strokes and replacing them with a single stroke that makes a reasonable estimate of the designer’s intention. Our solution recursively subdivides space stopping where either there is only a single stroke, or several strokes that have a proper ordering using principal component analysis. The subspaces are then reconnected, and the orderings are joined to create the control points of a single B-spline curve. The resulting curve is very noisy due to the multitude of strokes. A multi-resolution technique that makes use of reverse subdivision has been used to fit a smooth B-spline curve.