Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Interactive technical illustration
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Stylized rendering techniques for scalable real-time 3D animation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Spatialized normal come hierarchies
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware accelerated real time charcoal rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
Soft planar shadows using plateaus
Journal of Graphics Tools
Volume Illustration: Nonphotorealistic Rendering of Volume Models
IEEE Transactions on Visualization and Computer Graphics
From Synthesis to Analysis: Fitting Human Animation Models to Image Data
CGI '99 Proceedings of the International Conference on Computer Graphics
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
CGI '99 Proceedings of the International Conference on Computer Graphics
A Developer's Guide to Silhouette Algorithms for Polygonal Models
IEEE Computer Graphics and Applications
Anisotropic polygonal remeshing
ACM SIGGRAPH 2003 Papers
Suggestive contours for conveying shape
ACM SIGGRAPH 2003 Papers
A Painting Interface for Interactive Surface Deformations
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Depicting Shape Features with Directional Strokes and Spotlighting
CGI '04 Proceedings of the Computer Graphics International
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
Motion doodles: an interface for sketching character motion
ACM SIGGRAPH 2004 Papers
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Silhouette rendering based on stability measurement
Proceedings of the 20th spring conference on Computer graphics
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Conveying Shape and Features with Image-Based Relighting
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Physically-based modeling techniques for interactive digital painting
Physically-based modeling techniques for interactive digital painting
Sketch-based modeling with few strokes
Proceedings of the 21st spring conference on Computer graphics
MIBlob: a tool for medical visualization and modelling using sketches
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Computer-generated medical, technical, and scientific illustration
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Illustrative context-preserving volume rendering
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs)
IEEE Transactions on Visualization and Computer Graphics
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Current scientific visualization techniques create complex images that may be difficult to interpret and do not have the expressiveness of illustrations. Incorporating traditional scientific illustration techniques into a visualization system enables artists and non-artists to harnesses the power of traditional illustration techniques when visually representing scientific data. In this paper we present an illustrative scientific visualization framework incorporating general illustration principles, as well as techniques and aesthetics of various styles. Such a framework provides a basic foundation for categorizing and communicating research and may stimulate future illustrative visualization systems.