SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
SIAS, strokes interpreted animated sequences
Computer Graphics Forum
Paint by numbers: abstract image representations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Computer-generated pen-and-ink illustration
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Drawing and animation using skeletal strokes
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Painterly rendering for animation
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Tour into the picture: using a spidery mesh interface to make animation from a single image
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Orientable textures for image-based pen-and-ink illustration
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Real-time nonphotorealistic rendering
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Art-based rendering of fur, grass, and trees
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The drawing prism: a versatile graphic input device
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Artistic silhouettes: a hybrid approach
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Line direction matters: an argument for the use of principal directions in 3D line drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
An algorithm for automatic painterly rendering based on local source image approximation
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Interactive artistic rendering
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Non-photorealistic virtual environments
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Simulating Oriental Black-Ink Painting
IEEE Computer Graphics and Applications
Anti-aliased line drawing using brush extrusion
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
Image-Based Color Ink Diffusion Rendering
IEEE Transactions on Visualization and Computer Graphics
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
A real-time interactive system for facial makeup of Peking Opera
Transactions on edutainment IV
Automated landscape painting in the style of Bob Ross
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Ink-and-wash painting based on the image of pine tree using mean curvature flow
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Real-time image-based chinese ink painting rendering
Multimedia Tools and Applications
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This paper describes a new framework for synthesizing Chinese landscape painting using an image-based approach. The framework involves two stages: a preprocessing phase, in which a few brush stroke texture primitivities (BSTP) are collected from samples of handmade Chinese paintings, and the control picture is constructed to provide color IDs of mountains, and the on-line phases, in which the fog image is synthesized and mountains are "drawn" by mapping multiple layers of BSTP guided by the control picture. When more complex shading is needed, the shading picture is constructed and used during the BSTP mapping phase. Finally, the synthesized Chinese landscape paintings of a variety of styles are given and they look more close to the handmade work than those produced with previous modeling methods.