Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Rendering parametric surfaces in pen and ink
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Processing images and video for an impressionist effect
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Image-based synthesis of Chinese landscape painting
Journal of Computer Science and Technology
Islamic star patterns in absolute geometry
ACM Transactions on Graphics (TOG)
Analysis of human faces using a measurement-based skin reflectance model
ACM SIGGRAPH 2006 Papers
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
3D paper-cut modeling and animation
Computer Animation and Virtual Worlds - CASA 2007
Technical Section: Realistic synthesis of cao shu of Chinese calligraphy
Computers and Graphics
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Hi-index | 0.00 |
In this paper we present a real-time interactive system for making facial makeup of Peking Opera. First, we analyze the process of drawing facial makeup and characteristics of the patterns used in it, and then construct a SVG pattern bank based on local features like eye, nose, mouth, etc. Next, we pick up some SVG patterns from the pattern bank and composed them to make a new facial makeup. We offer a vector-based free form deformation (FFD) tool to edit patterns and, based on editing, our system creates automatically texture maps for a template head model. Finally, the facial makeup is rendered on the 3D head model in real time. Our system offers flexibility in designing and synthesizing various 3D facial makeup. Potential applications of the system include decoration design, digital museum exhibition and education of Peking Opera.