Modeling pigmented materials for realistic image synthesis
ACM Transactions on Graphics (TOG)
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Painterly rendering with curved brush strokes of multiple sizes
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Image quilting for texture synthesis and transfer
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Artistic Vision: painterly rendering using computer vision techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
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IEEE Transactions on Pattern Analysis and Machine Intelligence
Digital Image Processing
Simulating Oriental Black-Ink Painting
IEEE Computer Graphics and Applications
A diffusion model for computer animation of diffuse ink painting
CA '95 Proceedings of the Computer Animation
Volumetric Modeling of Colored Pencil Drawing
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On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
A Model Based Technique for Realistic Oriental Painting
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Two Methods for Creating Chinese Painting
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Image-based synthesis of Chinese landscape painting
Journal of Computer Science and Technology
Image and video based painterly animation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Real-Time Painting with an Expressive Virtual Chinese Brush
IEEE Computer Graphics and Applications
MoXi: real-time ink dispersion in absorbent paper
ACM SIGGRAPH 2005 Papers
Contour-driven brush stroke synthesis
ACM SIGGRAPH ASIA 2009 Sketches
Ink-and-wash painting based on the image of pine tree using mean curvature flow
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
Real-time image-based chinese ink painting rendering
Multimedia Tools and Applications
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This paper proposes an image-based painterly rendering algorithm for automatically synthesizing an image with color ink diffusion. We suggest a mathematical model with a physical base to simulate the phenomenon of color colloidal ink diffusing into absorbent paper. Our algorithm contains three main parts: a feature extraction phase, a Kubelka-Munk (KM) color mixing phase, and a color ink diffusion synthesis phase. In the feature extraction phase, the information of the reference image is simplified by luminance division and color segmentation. In the color mixing phase, the KM theory is employed to approximate the result when one pigment is painted upon another pigment layer. Then, in the color ink diffusion synthesis phase, the physically-based model that we propose is employed to simulate the result of color ink diffusion in absorbent paper using a texture synthesis technique. Our image-based ink diffusing rendering (IBCIDR) algorithm eliminates the drawback of conventional Chinese ink simulations, which are limited to the black ink domain, and our approach demonstrates that, without using any strokes, a color image can be automatically converted to the diffused ink style with a visually pleasing appearance.